I’m extremely interested in the prospect of self-hosted cloud gaming. Has anyone had any success with any specific platforms, such as Sunshine + Moonlight? Any ins/outs to the necessary software or hardware?
I have installed sunshine and moonlight on every computer I own and I use it so often I barely remember what computer I’m actually on anymore.
Steam Play works great if you have stable Internet.
I could never get it to work without problems. Some games have sound but the screen is black, for some games the screen flickers, some games get slower over time and need a restart.
I setup moonlight+sunshine, I don’t even remember anything about the setup because it was straight forward and worked without any tinkering. I even used a raspberry pi 4 as a client and it felt fine. I say just go for it, you’ll be up and running in just a few minutes and you lose nothing if it doesn’t meet your needs.
It’s on my lift of projects. I build a Proxmox+Ceph cluster and I have GPU passthrough working for LLM inference. I was planning to get docker headless Steam going and try to steam via Steam In Home Streaming as my first attempt then pivot to a full VM with Sunshine as a last resort.
I’m using sunshine on my main Linux gaming rig with my own head scale instance running and use moonlight on my client PC and its very nice and smooth. I use it to access my main LAN gaming rig from another remote network. Not sure if that’s your use case but I’ve also used sunshine and moonlight within my lan so I can remotely play on my bedroom TV.
Yeah Sunshine + Moonlight works great as long as you have a stable connection. It’s a bit of setup especially to enable WOL so it’s not on all the time but once you get it going it work very well. I’ve bought a 400 € laptop and 4 controller and I’m bringing it on vacation to play with family it’s a lot of fun, also got gifted a steam deck and streaming Elden Ring works also well !